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Borderlands: The Pre-Sequel launch trailer promises 500 ice puns

Posted by Shark (Admins) at Oct 14 2014, 04:01 PM. 0 comments

I seem to remember a lot of the trailers for Borderlands 2 featuring the squelchiest variety of dubstep. Two years later and how things change, because in this launch trailer for Borderlands: The Pre-Sequel we get the hairiest of hair metal, namely Europe's ode to final countdowns, The Final Countdown. The zeitgeist is ever shifting, and yes: sometimes it goes backwards.

Launching today in North America and Friday in Europe and Australia, The Pre-Sequel is promising a lot: you get zero gravity (but not really) and apparently there will be 500 ice puns (the internet is full of pedants so this will definitely be verified within 24 hours of launch). I've not played it yet but Evan has, and he did us the service of reviewing it. He called it "a well-executed but thoroughly unambitious extension of Borderlands 2," which is great news if you couldn't get enough of Borderlands 2.

To get you in the mood, here's some gameplay footage at 1440p.

Crusader Kings 2: Charlemagne expansion out now

Posted by Shark (Admins) at Oct 14 2014, 03:58 PM. 0 comments

Crusader Kings 2 expands again today, with the release of the game's seventh major expansion. Charlemagne extends players' historical toybox with a new, earlier start date of 769 AD. Filling that space will be the events of the titular king, and of his founding of the Holy Roman Empire.

There's a, er, distinctive new trailer, in which a couple of menus are clicked on.

The Sims 4 looks like the perfect home for Seinfeld and friends

Posted by Conduit (Admins) at Sep 8 2014, 12:17 PM. 0 comments

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The Sims 4 and Seinfeld share one thing in common: they’re not really about anything. So it’s no surprise that one Sims player has recreated the cast and set of the ‘90s TV series in Maxis’ new simulator. The images below come courtesy of Imgur user IanRoach, and will surely please anyone with a love for things about nothing.

It's striking how accurate Jerry Seinfeld's apartment is in the below photos, but more eerie is how lifelike Elaine's model is. While Jerry, George and Kramer are only vaguely recognisable, Elaine is a dead ringer for Julia Louis-Dreyfus. A cameo by Jackie Chiles is the only thing missing here.

If Seinfeld isn't funny enough for you, then maybe a bit of toilet humour is better suited.

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ESPN boss claims e-sports are "not a sport"

Posted by Conduit (Admins) at Sep 8 2014, 12:13 PM. 0 comments

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In many ways, this year's Dota 2 International was a turning point for e-sports perception as a mainstream event. Not only did it boast the highest prize pool of any e-sports tournament, but it also found traction with North America's ESPN. The network broadcast the tournament through the streaming service ESPN3, and aired an exclusive grand final preview on cable channel ESPN2. But if you were looking to ESPN president John Skipper to validate a belief that e-sports are a sport, you're in for some disappointment.

Skipper was asked about Amazon's acquisition of Twitch at the Code/Media Series: New York conference, reports Re/Code, and gave a full appraisal of his perception of e-sports. "It's not a sport, it's a competition," he said. "Chess is a competition. Checkers is a competition. Mostly, I'm interested in doing real sports."

Previously, it seemed, ESPN were "delighted" with The International's performance. "ESPN have seen enough recent successes with e-sports and are about to double down," a source "close to ESPN" told The Daily Dot. "The numbers they hit with The International have only cemented the view that the time is right."

Saints Row: Gat Out of Hell hands-on: fighting Satan in a weaponized La-Z-Boy

Posted by Shark (Admins) at Aug 31 2014, 04:52 PM. 0 comments

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It’s hard to imagine what developer meetings must be like now for Saints Row. They have to just be constantly asking themselves “Well, where do we go from here?” From a series that started off as a paint-by-numbers copy of Grand Theft Auto, it has since made us President, given us super powers, even blown up the Earth. How far we’ve gone from the streets of Stilwater.

And now, we’re in Hell. Because where else could we go? The Saints' boss has been kidnapped by Satan, to be wed to the daughter of the Big Man in Red. So it’s up to everyone’s favorite antihero Johnny Gat to kill every denizen of hell and get him out.

From the minute the controller was in my hands (mouse and keyboard wasn't available, sadly), Gat Out Of Hell felt familiar. Within moments I was barreling through Hell like I was back in Steelport. Your superpowers are intact from Saints Row 4, so you can still leap into the sky and run along the ground at incredible speeds, with the only major change being Johnny’s newfound angelic wings.

Did I mention Johnny Gat now has angel wings? Because of course he does. And with them he has a limited ability to flap into the air to gain some altitude, creating an increased focus on diving and using your momentum to pull you back up to travel further distances. Think Mario’s cape in Super Mario World.

The flying feels fast and smooth, like you have complete control over Gat the entire time. More importantly the all new, more vertical world of Hell felt fun to weave in and out of, like it had been designed from the ground up to better incorporate flying. This was something Volition Creative Director Steve Jaros said was a focus for the design team, telling me that “before in Saints Row Four we experimented with flight, but the city itself wasn’t designed for flying. It didn’t really feel so good, and leaping made more sense. Now, we were able to design the city to cater to flight.”

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Speaking of the world, the map itself is broken out into four distinct districts, with a specific boss said to be in control of each. I was told that Vlad the Impaler was one, with Shakespeare, the bard himself, being another. Each area will have a variety of activities, all of which look to be either recreations or tweaks on previous Saints Row favorites. I got to play through a checkpoint flight race, and a combat mission which was to end with me facing off against a towering sword-wielding demon, but my time ran out before I got a chance to take him on.

While I didn’t get to witness anything to do with the story, I was told that the method for unlocking story missions and eventually completing the game was through gaining experience and leveling up Gat. Either through activities, finding collectibles, or even just randomly shooting the various damned of Hell, if you feel so inclined.

The shooting felt predictably like previous Saints Row titles. You still hold down B to pull up a weapon wheel, and select from an assortment of weapons ranging from “interesting” to “crazy.” They all looked to have an underworld-inspired theme, and in my brief time I got a chance to use the demonic impaler, a sort of semi-automatic crossbow, and the Armchair Mageddon, a slow moving recliner containing both machine guns and long range missiles. They both felt how you would want them to feel, though the Armchair Mageddon was a bit too slow for my liking.

The enemies also fit the locale, as I got the chance to take down an army of gun-toting demons, as well as a couple flying, spell-wielding monks and dozens of tiny imps. With the largest issue I’ve had in previous Saints games being the lack of depth of opponents, Gat Out Of Hell’s infernal opposition may address this problem.

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My thought walking away from Saints Row: Gat Out Of Hell is that it does feel very much like an expansion, but from my (albeit limited) time with it, it’s one I’ll be excited to play. It seems to be sticking true to the previous formula of Saints Row 4, while adding in some interesting tweaks and quirks that you can only get from the new infernal locale. I'm told there will be a musical number, for example.

Written by Chris Norris-Jones

The Elder Scrolls Online teases Update 4 with Upper Craglorn, the Serpent Trial and more

Posted by Shark (Admins) at Aug 15 2014, 11:15 AM. 0 comments

The dye has barely dried on The Elder Scrolls Online Update 3, yet a preview for the next one is already making the rounds on YouTube. TESO Update 4 will offer new quests and delves, challenge players to test their might in the Dragonstar Arena and finally open the doors to Upper Craglorn.

"The mysterious tale of Craglorn continues as you and your friends explore a new region of the Adventure Zone and take on the new Trial that awaits you there," ZeniMax Online revealed. "You’ll also find a new kind of challenge for your group: the Dragonstar Arena is ready to put the toughest heroes to the test." Craglorn, you may recall, was rolled out back in May as a "rocky playground for Veteran-ranked heroes," with two 12-player raid challenges and high-quality rewards for topping the time-trial leaderboards.

Update 4 will also implement new quests, delves, Trials, "and much more," including, one would assume, a goodly number of bug fixes. Look for it to arrive in September.
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